Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Psychologically damaged by Matthew Jephcots's time in the scouts. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Matthew Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Smuggle illegal items onto a planet. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Matthew Jephcots aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |