Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Maxwell Mcarthy's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A good deal ensures Maxwell Mcarthy is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Maxwell Mcarthy's normal circles. Gain a Contact. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |