Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Maynard Marsden's Contacts or Allies betrays Maynard Marsden, ending Maynard Marsden's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Maynard Marsden's ship is damaged, and Maynard Marsden have to hitch-hike Maynard Marsden's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
32 |
Continued as Entertainer (Journalist). |
5 |
33 |
Maynard Marsden is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Failed to qualify for Worker (Citizen). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
39 |
Encounter a Psionic institute. |
7 |
39 |
Tested for psionic powers |