Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
24 |
A job goes wrong, forcing Maynard Mcarthy to flee off-planet. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Maynard Mcarthy's Contacts or Allies betrays Maynard Mcarthy, ending Maynard Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Became a Navy (Flight) with the new title Crewman. |
6 |
33 |
Moved to a new world. |
6 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
34 |
Voluntarily left Flight |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Maynard Mcarthy faith is shaken. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Accused of a crime |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |