Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Melton Collins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Melton Collins fail to help. Gain an Enemy. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Melton Collins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Melton Collins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
38 |
Melton Collins manipulate and charm Melton Collins's way through high society. Gain a Rival and an Ally. |
7 |
40 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
40 |
Continued as Noble (Diplomat). |
8 |
43 |
Melton Collins make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
44 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |