Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Melville Chapman went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Returned to Drifter (Wanderer). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Melville Chapman come into conflict with a splinter group Melville Chapman's own religion which maintains Melville Chapman's version is the wrong one. Gain 2 Rivals. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
33 |
Spend several years jumping from world to world in Melville Chapman's scout ship. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
Melville Chapman's ship is damaged, and Melville Chapman have to hitch-hike Melville Chapman's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
40 |
Returned to Believer (Holy Warrior). |
8 |
44 |
Melville Chapman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Melville Chapman's faith. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |