Mervin Laroche  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 44 M 8 (0) 7 (0) 3 (-1) 10 (1) 5 (-1) 6 (0)873A56
Doubtful, Sad
 
Skills
Animals 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 2
Investigate 0
Language 0
Medic 0
Melee 0
Recon 0
Science (Space Sciences) 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Drifter Barbarian 11
Marine Star Marine Lance Corporal12
Scout Courier 02
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Cloyd Thompson Enemy 0 4 6 4 Urunishani (M/56)
Norbert Pandy Enemy 0 2 2 5 Thaggeshi (M/21)
Norbert Pandy belongs to an uncommon alien species.
Lissie Fields Contact 4 1 1 1 Hanen (F/53)
reconciliation.
Minnie Bunan Contact 1 0 0 2 Urunishani (M/16)
Minnie Bunan is out of contact doing something interesting but not suspicious.
Minnie Bunan is diminished in both power and influence.
Eduardo Langhorne Contact 1 1 1 3 Urunishani (M/63)
Fleta Egerton Contact 3 1 0 0 Ronnin (F/25)
Oliver Miles Enemy 0 4 1 5 Urunishani (M/17)
Cleo Ornery Enemy 0 3 0 1 Answerin (F/32)
Jesus Macks Enemy 0 2 0 1 Urunishani (M/67)
Jesus Macks fell on hard times.
Arlie Lyness Rival 1 2 0 1 Urunishani (F/28)
Arlie Lyness loses some of their power base.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 An expedition or voyage goes wrong, leaving Mervin Laroche stranded in the wilderness.
2 22 Failed to qualify for Infantry (Army).
2 22 Became a Drifter (Barbarian).
2 23 Drafted into Star Marine
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Became a Marine (Star Marine) with the new title Marine.
3 30 Advanced training in a specialist field
3 30 Attempt at commissioned failed.
3 30 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 30 Continued as Marine (Star Marine).
4 32 Mervin Laroche is ordered to take part in a black ops mission that goes against Mervin Laroche's conscience. Gain the lone survivor as an Enemy.
5 32 Became a Scout (Courier).
5 33 Mervin Laroche's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mervin Laroche fail to help. Gain an Enemy.
5 33 Mervin Laroche's ship is damaged, and Mervin Laroche have to hitch-hike Mervin Laroche's way back across the stars to the nearest scout base.
5 33 Gain 4 Contacts. Gain 3 Enemies.
6 36 Continued as Scout (Courier).
6 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 40 Forced to muster out.
7 40 Failed to qualify for Merchant Marine (Merchant).
7 40 Switched to Drifter (Wanderer).
7 42 Mervin Laroche do not know what happened to Mervin Laroche. There is a gap in Mervin Laroche's memory.
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