Scout Meyer James  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 44 M 6 (0) 3 (-1) 8 (0) 6 (0) 6 (0) 9 (1)638669
Nit picker
 
Skills
Animals (Veterinary) 1
Art (Creative) 0
Astrogation 1
Athletics 0
Drive 0
Electronics (Sensors) 1
Engineer (Power) 1
Jack-of-All-Trades 1
Mechanic 0
Pilot (Spacecraft) 1
Recon 1
Science (Physical Sciences/Chemistry) 1
Science (Life Sciences/Psionicology) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler22
Scout Explorer Scout24
 
Name Type Affinity Enmity Power Influence Species
Bruce Harrington Contact 3 0 0 0 Trexen (M/31)
Bruce Harrington has life-changing event that creates new responsibilities.
Orin Holmes Contact 2 1 1 2 Kargol (M/23)
Jeanette Harvey Contact 3 2 5 4 Darrian, Imperium (F/24)
Garnet Duncan Contact 0 0 1 0 Happrhani (F/26)
Garnet Duncan is out of contact doing something interesting but not suspicious.
Johnny Ramos Enemy 0 2 1 1 Kargol (M/78)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Meyer James gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Meyer James learn something Meyer James should not have – a corporate secret, a political scandal – which Meyer James can profit from illegally.
2 26 Gain a criminal contact.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Voluntarily left Colonist
3 26 Became a Scout (Explorer).
3 30 Meyer James spend a great deal of time on the fringes of Charted Space.
3 30 Meyer James have no idea what happened to Meyer James – they found Meyer James's ship drifting on the fringes of friendly space.
4 30 Continued as Scout (Explorer).
4 34 Serve as the courier for an important message from the Imperium.
4 34 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Courier (Scout).
5 34 Continued as Scout (Explorer).
5 36 Meyer James's ship is ambushed by enemy vessels. Meyer James successfully ran to the jump point.
5 38 Promoted to Scout (Explorer) rank 2.
6 38 Continued as Scout (Explorer).
6 41 Meyer James's ship is damaged, and Meyer James have to hitch-hike Meyer James's way back across the stars to the nearest scout base.
6 41 Gain 3 Contacts. Gain 1 Enemies.
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