Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Refuse to abuse Micheal Murphy's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Severely injured. Fully recovered. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Contact with Government. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Micheal Murphy easily defeat. |
5 |
33 |
Gain Enemy if Micheal Murphy don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Gain Enemy if Micheal Murphy don't already have one. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Find an Alien Artifact. |