Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Study Science (Social Sciences/Archaeology) as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
5 |
31 |
Became a Scholar (Physician). |
5 |
33 |
Scarred. Owe 2,500 for medical bills. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
35 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Accused of a crime |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |