Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Infantry) with the new title Private. |
2 |
28 |
Mike Brieris is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
28 |
Became a Merchant (Free Trader). |
3 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
32 |
Continued as Merchant (Free Trader). |
4 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
36 |
Continued as Merchant (Free Trader). |
5 |
38 |
Embroiled in legal trouble. |
5 |
40 |
Forced to muster out. |
6 |
40 |
Became a Scout (Courier). |
6 |
43 |
Mike Brieris's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |