Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Miller Borthwell join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
During a battle, defeat or victory depends on Miller Borthwell's actions. The ship suffers severe damage and Miller Borthwell is blamed for the disaster. Miller Borthwell is court - martialled and discharged. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
Miller Borthwell spend months in the dangerous criminal underworld. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
A police detective or rival criminal forces Miller Borthwell to flee and vows to hunt Miller Borthwell down. Gain an Enemy. |
6 |
37 |
Became a Agent (Corporate Agent). |
6 |
41 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |