Minor Simmmons  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 44 M 7 (0) 6 (0) 7 (0) 3 (-1) 11 (1) 8 (0)12 (2)7673B8
Good listener, Satisfied
 
Skills
Athletics 0
Carouse 0
Drive (Wheel) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Melee 0
Recon 0
Science (Social Sciences/Archaeology) 1
Science (Life Sciences/Xenology) 1
Streetwise 2
Telekinesis 0
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Citizen Worker 03
Drifter Wanderer 12
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Ritthy Steeves Rival 1 2 2 0 Suerrat (M/11)
Hershel Newman Enemy 0 2 0 5 Swanfeh (M/22)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Minor Simmmons left the community.
2 22 Became a Army (Cavalry) with the new title Private.
2 25 Injured. Fully recovered.
3 25 Became a Citizen (Worker).
3 26 Minor Simmmons learn something Minor Simmmons should not have – a corporate secret, a political scandal – which Minor Simmmons can profit from illegally.
4 29 Continued as Citizen (Worker).
4 32 Advanced training in a specialist field.
5 33 Continued as Citizen (Worker).
5 34 Life ruined by a criminal gang. Gain the gang as an Enemy
6 34 Became a Drifter (Wanderer).
6 36 Spend time with an alien race. Gain a contact.
7 38 Continued as Drifter (Wanderer).
7 41 Attacked by enemies and injured.
7 41 Severely injured.
7 41 Gain Enemy if Minor Simmmons don't already have one.
7 42 Promoted to Drifter (Wanderer) rank 1.
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