Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Monroe Carlson Monroe Carlson's job. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Monroe Carlson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scholar (Physician) with previous rank. |
4 |
33 |
Agreed to perform research that goes against Monroe Carlson's conscience. Gain 3 Enemies. |
4 |
33 |
Promoted to Scholar (Physician) rank 2. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
34 |
Assigned to work on a secret project for a patron or organisation. |
5 |
37 |
Promoted to Scholar (Physician) rank 3. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
41 |
Promoted to Scholar (Physician) rank 4. |