Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
26 |
Monroe Wallace do not know what happened to Monroe Wallace. There is a gap in Monroe Wallace's memory. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Monroe Wallace's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Failed to qualify for Physician (Scholar). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Monroe Wallace faith is shaken. |