Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Soulhunter Support (Soulhunter). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Murphy Lite foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Returned to Drifter (Wanderer). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Murphy Lite do not know what happened to Murphy Lite. There is a gap in Murphy Lite's memory. |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Returned to Navy (Line/Crew). |
6 |
41 |
Murphy Lite foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |