Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
21 |
Became a Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Murray Fernandez's scout ship. |
3 |
25 |
Continued as Scout (Courier). |
3 |
27 |
Murray Fernandez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
A revolution, attack or other unusual event throws Murray Fernandez's life into chaos, forcing Murray Fernandez to leave the planet. |
5 |
30 |
Became a Scholar (Physician). |
5 |
31 |
Make a breakthrough in Murray Fernandez's field. |
5 |
34 |
Promoted to Scholar (Physician) rank 1. |
6 |
34 |
Voluntarily left Physician |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Given advanced training in a specialist field |