Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Works is especially well received and popular, making Murray Hopkins a minor celebrity |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Murray Hopkins do not know what happened to Murray Hopkins. There is a gap in Murray Hopkins's memory. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
32 |
Gained a contact. |
5 |
34 |
Dropped out of the merchant academy. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Drafted into Ground Assault |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |