Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Spend several years jumping from world to world in Murry Walla's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Murry Walla's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
Murry Walla is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
33 |
Scarred. Owe 1,250 for medical bills. |
6 |
33 |
Switched to Merchant (Free Trader). |
6 |
35 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |