Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Trapped behind enemy lines. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Myrtle Connor is ordered to take part in a black ops mission that goes against Myrtle Connor's conscience. Gain the lone survivor as an Enemy. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Attempt at commissioned failed. |
5 |
28 |
Continued as Navy (Line/Crew). |
5 |
32 |
Refuse to abuse Myrtle Connor's position for profit. |
5 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
32 |
Voluntarily left Line/Crew |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Failed to qualify for Merchant Academy. |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
40 |
Myrtle Connor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Failed to qualify for Merchant Academy. |
9 |
40 |
Switched to Drifter (Wanderer). |
9 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |