Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Neal Nevil have no idea what happened to Neal Nevil – they found Neal Nevil's ship drifting on the fringes of friendly space. |
4 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
31 |
War breaks out, triggering a mandatory draft. |
4 |
31 |
Used social standing to avoid the draft. |
4 |
33 |
Graduated with honors. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
A sudden war destroys Neal Nevil's trade routes and contacts, forcing Neal Nevil to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Became a Entertainer (Performer). |
6 |
37 |
Works is especially well received and popular, making Neal Nevil a minor celebrity |
7 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |