Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Returned to Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Ned Twaddle's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
A good deal ensures Ned Twaddle is living the high life for a few years. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
43 |
Severely injured. Owe 2,500 for medical bills. |