Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Newell Meredeth don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
30 |
Become leader in social movement. |
3 |
30 |
Gain an Ally and an Enemy. |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
33 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
A new romantic starts. Gain an Ally. |