Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Newman Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
20 |
Newman Jephcots is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
22 |
Imperial trade restrictions force Newman Jephcots out of business. |
3 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
25 |
Embroiled in legal trouble. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Newman Jephcots's business or ship thrives. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Newman Jephcots's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
38 |
Became a Entertainer (Journalist). |
8 |
39 |
Invited to take part in a controversial event or exhibition that injures Newman Jephcots's social standing. |
8 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |