Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Newt Daniels learn something Newt Daniels should not have – a corporate secret, a political scandal – which Newt Daniels can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
A revolution, attack or other unusual event throws Newt Daniels's life into chaos, forcing Newt Daniels to leave the planet. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attacked by enemies that Newt Daniels easily defeat. |
4 |
28 |
Gain Enemy if Newt Daniels don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Newt Daniels spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Newt Daniels have no idea what happened to Newt Daniels – they found Newt Daniels's ship drifting on the fringes of friendly space. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Perform an exemplary service for the scouts. |