Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
34 |
Noel Jephcots commit a legendary crime. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
38 |
Involved in a gambling ring. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 3. |