Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Norman Cochran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Drafted into Law Enforcement |
3 |
27 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Failed to qualify for Enforcer (Rogue). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
34 |
Find Ancient Technology. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Norman Cochran's Contacts or Allies betrays Norman Cochran, ending Norman Cochran's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Failed to qualify for Performer (Entertainer). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Army (Army Support) with the new title Private. |
8 |
43 |
Norman Cochran is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |