Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Norris Graham's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
Win a prestigious prize for Norris Graham's work. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
30 |
A disaster leaves several injured, and others blame Norris Graham, forcing Norris Graham to leave Norris Graham's career. Gain a Rival. |
3 |
30 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
30 |
Switched to Merchant (Broker). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
A series of bad deals and decisions force Norris Graham into bankruptcy. Norris Graham salvages what Norris Graham can. |