Crewman Ole Dwyer  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 44 M 5 (-1) 6 (0) 7 (0) 8 (0) 9 (1) 8 (0)567898
Protruding ears, Poor listener, Depressed
 
Skills
Deception 1
Drive (Mole) 2
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Gambler 1
Mechanic 0
Medic 0
Profession (Worker/Hydroponics) 1
Profession (Sports/Racquet Sports) 1
Science (Robotic Sciences) 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician24
Merchant Merchant Marine Crewman02
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Ole Dwyer's business expands, Ole Dwyer's corporation grows, or the colony thrives.
1 22 Forced to continue current assignment.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 24 Ole Dwyer learn something Ole Dwyer should not have – a corporate secret, a political scandal – which Ole Dwyer can profit from illegally.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 29 Ole Dwyer is rewarded for Ole Dwyer's diligence or cunning.
4 30 Continued as Citizen (Worker).
4 33 Severely injured. Fully recovered. Owe 5,000 for medical bills.
4 34 Forced to muster out.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Continued as Merchant (Merchant Marine).
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