Crewman Oral Snyder  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 44 M 7 (0) 9 (1) 7 (0) 11 (1) 4 (-1) 8 (0)797B48
Faded tattoos
 
Skills
Admin 1
Advocate 1
Broker 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Jack-of-All-Trades 1
Leadership 0
Persuade 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager34
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Golda Dickman Contact 2 1 0 2 Murrissi (F/84)
Golda Dickman's influence is diminished.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Oral Snyder is rewarded for Oral Snyder's diligence or cunning.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Contact with Government.
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 27 Oral Snyder learn something Oral Snyder should not have – a corporate secret, a political scandal – which Oral Snyder can profit from illegally.
3 30 Promoted to Citizen (Corporate) rank 3.
4 30 Continued as Citizen (Corporate).
4 34 A revolution, attack or other unusual event throws Oral Snyder's life into chaos, forcing Oral Snyder to leave the planet.
5 34 Failed to qualify for Line/Crew (Navy).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 41 Make an unexpected connection outside Oral Snyder's normal circles. Gain a Contact.
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