Initiate Oran Maltby  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ziadd 44 M 6 (0) 6 (0) 5 (-1) 9 (1) 5 (-1) 2 (-2)6 (0)665952
Narcissistic, Quarrelsome, Regretful
 
Skills
Athletics 0
Clairvoyance 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Language (Floriani (Florian League)) 1
Melee 0
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Rogue Enforcer 01
Entertainer Performer 11
Psion Adept Initiate14
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Oran Maltby's work ends up coming home with Oran Maltby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Became a Rogue (Enforcer).
2 22 Betrayed by a friend. One of Oran Maltby's Contacts or Allies betrays Oran Maltby, ending Oran Maltby's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Became a Entertainer (Performer).
3 24 Encounter a Psionic institute.
3 24 Tested for psionic powers
3 26 Promoted to Entertainer (Performer) rank 1.
4 26 Became a Psion (Adept).
4 30 Psionic strength increases.
5 30 Continued as Psion (Adept).
5 31 Achieve a new level of discipline in Oran Maltby's powers/
5 34 Promoted to Psion (Adept) rank 1 with the new title Initiate.
6 34 Continued as Psion (Adept).
6 36 Psionic strength increases.
7 38 Continued as Psion (Adept).
7 39 Pick up potentially useful information using Oran Maltby's psychic powers.
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