Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Gain Enemy if Owen Askew don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Vessel participates in a notable military engagement. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a diplomatic mission. |
6 |
41 |
Gain a contact. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |