Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Pa-fa-Peab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Pa-fa-Peab far from home. |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Gained a contact. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Artist (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Make an unexpected connection outside Pa-fa-Peab's normal circles. Gain a Contact. |
6 |
34 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Given advanced training in a specialist field |
7 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |