Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Palmer Lawlor do not know what happened to Palmer Lawlor. There is a gap in Palmer Lawlor's memory. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A series of bad deals and decisions force Palmer Lawlor into bankruptcy. Palmer Lawlor salvages what Palmer Lawlor can. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Palmer Lawlor is blamed for an accident that causes the death of several crew members. Palmer Lawlor's guilt drives Palmer Lawlor to excel. |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
32 |
Palmer Lawlor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Free Trader (Merchant). |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Betrayed by a friend. One of Palmer Lawlor's Contacts or Allies betrays Palmer Lawlor, ending Palmer Lawlor's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Entertainer (Performer). |
8 |
41 |
Win a prestigious prize. |
8 |
42 |
Promoted to Entertainer (Performer) rank 1. |