Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Involved in a gambling ring. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Betrayed by a friend. One of Park Magrath's Contacts or Allies betrays Park Magrath, ending Park Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
33 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |