Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
1 |
20 |
Gain Enemy if Paul Labey don't already have one. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
25 |
Became a Scout (Explorer). |
4 |
26 |
Perform an exemplary service for the scouts. |
5 |
29 |
Continued as Scout (Explorer). |
5 |
30 |
Spend several years jumping from world to world in Paul Labey's scout ship. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
35 |
Paul Labey's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
37 |
Became a Citizen (Worker). |
7 |
40 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
40 |
Became a Merchant (Free Trader). |