Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
29 |
Find valuable salvage. |
2 |
29 |
Forced to continue current assignment. |
2 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
29 |
Continued as Drifter (Wanderer). |
3 |
33 |
Attacked by enemies and injured. |
3 |
33 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
33 |
Gain Enemy if Pazaarzu Ma don't already have one. |
3 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
33 |
Continued as Drifter (Wanderer). |
4 |
36 |
Betrayed by a friend. One of Pazaarzu Ma's Contacts or Allies betrays Pazaarzu Ma, ending Pazaarzu Ma's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
36 |
Switched to Drifter (Barbarian). |
5 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
40 |
Voluntarily left Barbarian |
6 |
40 |
Failed to qualify for Pirate (Rogue). |
6 |
40 |
Submitted to the draft. |
6 |
40 |
Became a Army (Cavalry) with the new title Private. |
6 |
41 |
Pazaarzu Ma is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |