Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Used social standing to avoid the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Courier). |
2 |
29 |
When dealing with an alien race, Percival Shaw botch an opportunity to gather extra intelligence about them. |
2 |
29 |
Percival Shaw inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Failed to qualify for Journalist (Entertainer). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
34 |
Advanced training in a specialist field. |
3 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
34 |
Continued as Agent (Law Enforcement). |
4 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
38 |
Continued as Agent (Law Enforcement). |
5 |
40 |
Percival Shaw's work ends up coming home with Percival Shaw, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
40 |
Became a Drifter (Wanderer). |
6 |
42 |
Moved to a new world. |