Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Entered University. |
2 |
23 |
Study Seafarer (Sail) as a hobby. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
33 |
An expedition or voyage goes wrong, leaving Philip George stranded in the wilderness. |
5 |
33 |
Failed to qualify for Courier (Scout). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Gain Enemy if Philip George don't already have one. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Attempted a risky adventure and was injured. |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |