Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Phillip Gregory botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Psychologically damaged by Phillip Gregory's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Phillip Gregory botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Became a Scholar (Physician). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Entangled in a bureaucratic or legal morass that distracts Phillip Gregory from Phillip Gregory's work. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Scientist) with previous rank. |
6 |
41 |
Entangled in a bureaucratic or legal morass that distracts Phillip Gregory from Phillip Gregory's work. |
6 |
42 |
Promoted to Scholar (Scientist) rank 2. |