Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Imperial trade restrictions force Raphael Walla out of business. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Drafted into Engineer/Gunner |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
38 |
Raphael Walla foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Accused of a crime |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |