Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Opponents of Ray Aubert's belief system ambush Ray Aubert. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
28 |
A sudden war destroys Ray Aubert's trade routes and contacts, forcing Ray Aubert to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
30 |
Involved in a gambling ring. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
34 |
Betrayed by a friend. One of Ray Aubert's Contacts or Allies betrays Ray Aubert, ending Ray Aubert's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
37 |
Ray Aubert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Imperial trade restrictions force Ray Aubert out of business. |
8 |
39 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
A notable academic consults with Ray Aubert about a publication or documentary he is working on. Gain a Contact in academia. |