Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Rogue (Thief). |
2 |
21 |
A crime lord considers Raymond Commins his protégé. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
25 |
Involved in a feud with a rival criminal organization. |
3 |
25 |
Severely injured. Owe 10,000 for medical bills. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Voluntarily left Thief |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
40 |
Voluntarily left Merchant Marine |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |