Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
2 |
21 |
Make an unexpected connection outside Raymond Richey's normal circles. Gain a Contact. |
3 |
24 |
Voluntarily left Broker |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Good fortune |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Flight). |
4 |
29 |
Raymond Richey is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
29 |
Became a Entertainer (Artist). |
5 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Raymond Richey far from home. |
6 |
33 |
Became a Citizen (Colonist). |
6 |
34 |
Raymond Richey is rewarded for Raymond Richey's diligence or cunning. |
6 |
37 |
Promoted to Citizen (Colonist) rank 1. |
7 |
37 |
Continued as Citizen (Colonist). |
7 |
39 |
Raymond Richey's business expands, Raymond Richey's corporation grows, or the colony thrives. |
7 |
41 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |