Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Believer (Mainstream Believer). |
3 |
25 |
Gained a contact. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Voluntarily left Corporate Agent |
5 |
32 |
Became a Citizen (Colonist). |
5 |
33 |
A revolution, attack or other unusual event throws Roberto Howe's life into chaos, forcing Roberto Howe to leave the planet. |
6 |
33 |
Switched to Scout (Courier) with previous rank. |
6 |
37 |
When dealing with an alien race, Roberto Howe botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Roberto Howe's ship is damaged, and Roberto Howe have to hitch-hike Roberto Howe's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
37 |
Continued as Scout (Courier). |
7 |
40 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |