Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a gambling ring. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A job goes wrong, forcing Rodney Taylor to flee off-planet. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Rodney Taylor's business expands, Rodney Taylor's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
35 |
Go undercover to investigate an enemy. |
6 |
35 |
Betrayed by a friend. One of Rodney Taylor's Contacts or Allies betrays Rodney Taylor, ending Rodney Taylor's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Thief (Rogue). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Navy (Flight) with the new title Crewman. |
7 |
42 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |