Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Rogers Mitchelle's ship is damaged, and Rogers Mitchelle have to hitch-hike Rogers Mitchelle's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Imperial trade restrictions force Rogers Mitchelle out of business. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Failed to qualify for Infantry (Army). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |