Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Entangled in a bureaucratic or legal morass that distracts Roman Morgan from Roman Morgan's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
A disaster leaves several injured, and others blame Roman Morgan, forcing Roman Morgan to leave Roman Morgan's career. Gain a Rival. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Roman Morgan do not know what happened to Roman Morgan. There is a gap in Roman Morgan's memory. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |