Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Expand the field of Profession (Golf), but gain a Rival in Ronald Palmer's former tutor. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Failed to qualify for Ground Assault (Marine). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Find valuable salvage. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Moved to a new world. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
34 |
Gained a contact. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Voluntarily left Corporate |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Ronald Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Voluntarily left Missionary/Humanitarian |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Ronald Palmer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Ronald Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
44 |
Died at age 44 |