Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Rewarded for a successful mission. |
3 |
23 |
Voluntarily left Law Enforcement |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Roy Griffin's business expands, Roy Griffin's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Roy Griffin rise to a position of power in Roy Griffin's colony or corporation. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Roy Griffin befriend a superior in the corporation or the colony. |
5 |
35 |
Promoted to Citizen (Colonist) rank 3. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
40 |
Make an unexpected connection outside Roy Griffin's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |